Finished with a Demon Hunter level 9. Quick vote: on
0-10 scale I liked it
7.5. I did not find any particular bug but I'll be honest... I did not really see a "killer" videogame here. Yes, it's Diablo. Yes, the Demon Hunter is cool (
note: Rapid Fire is a bit ridiculous, check this video) and yes, there are tons of coins/items to collect. But the beta is too short and too fast to let youo effectively "
judge" it. I guess that's the point of a beta anyway: to test basic mechanics, UI (user interface) and system performances. And -overall- I guess that my expectations were a bit too high.
So here we go with some random feelings, in random order. Don't take it as a review, it's just a fast recap of personal feelings.
GRAPHICS
7.0 (8.5 with custom filters)
This was the main problem of the beta: my very personal opinion is that... Diablo III graphics are
barely decent. I was not looking for impressive visuals, and of course I don't want a Crysis 3 engine for a dungeon-crawler game. The main problem is the overall "
blur" effect: everything is somewhat confused and there is a complete lack of sharpness/detail. If you try DarkD3 filters (
link) you will be shocked at how the "vanilla" game is ugly, compared to the dark and sharpen effect offered by those filters. It's a real shame that a fan-made tool can enhance the game so much, Blizzard. That was YOUR job and Mac users are screwed in any case.
UI
7.0
I don't like it, I'm sorry. Buttons, drop-down menus, tabs and general layout could be improved a lot. Inventory icons, on the other hands, are great (items, reagents, ...).
SYSTEM PERFORMANCES
9.0
Nothing to complain about here. Almost non-existent loading times, fast portals, fast zoning. I just had to fight with a horrible ping (300ms with spikes of 5-600) but that's the price to pay for a US-based beta. The retail game will feature European hardware too, so no worries.
GAMEPLAY
n.a.
As stated above, the beta is too short and does not offer any real challenge. I downed the Skeleton King at level 9 by just running in circles and shooting at him, completely ignoring adds, special moves, teleports or anything else. I was sporting a 13DPS crossbow with some blue gear (mostly focused on
magic finding). I
hope am sure the rest of the game will feature deeper and harder encounters, because I wouldn't call it a "
boss fight" in any way.
DIFFICULTY
5.0
While leveling 1-10 (
I dinged 10 after the last kill) I did not use a single health potion and I never died (yes, it's that easy). I don't like the idea of playing Diablo at this difficulty level, it's just too easy. You can grind mobs and kill PACKS of them with no skill. We should be able to choose the difficulty as soon as we start a new character, instead of being forced to finish the game at the easiest level... because trust me, it's stupidly easy.
I'm now testing the Barbarian class. A "beta" is not a game, after all, but a "testing environment". So I'll try to test it more and see if I can find some bugs/nasty stuff to report.